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nielsbross/Ink-Shader-Language
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Code Issues 2 Pull Requests Actions Packages Projects Releases Wiki Activity
14 Commits 3 Branches 0 Tags
884444d25b7ecd83804909d31a43774d430d7c8a
Commit Graph

11 Commits

Author SHA1 Message Date
Niels Bross
884444d25b Multiple small fixes
- Foreign functions can now have names for parameters
- Fix property renaming crash
- Properly output texture sampling calls
2024-06-28 08:56:13 +02:00
Niels Bross
402d9d67a4 Change typenames. Bug in hlsl builtins 2024-06-26 13:49:39 +02:00
Niels Bross
1bf829d42f Fix static array. Add constant buffers. Beginning of textures. 2024-06-26 13:42:13 +02:00
Niels Bross
3bbbc1d556 Fix function overload resolution. Add static array not working. 2024-06-25 08:54:02 +02:00
Niels Bross
d2614b3ba9 Almost fix function overloading. Return var issues. 2024-06-22 17:03:38 +02:00
Niels Bross
d5fdaca1ca Fix indexing issue breaking function declarations. 2024-06-22 09:44:15 +02:00
Niels Bross
98f979a368 Remove some unused stuff 2024-06-21 15:43:30 +02:00
Niels Bross
1be5072cbe Try some things to figure out why overload resolution is broken. 2024-06-20 07:00:46 +02:00
Niels Bross
a9a67e3fac Add lexing, parsing and some semantic checking for constant buffers. 2024-06-14 19:56:28 +02:00
Niels Bross
b1dceb298f Fix erronously using the name of the properties instead of the typename for lookup 2024-06-09 22:11:56 +02:00
Niels Bross
b81c0af596 init commit 2024-06-09 21:34:23 +02:00
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