Fix a bunch of ifdirective related issues in Ink. Load the UI rect shader in ensom.
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8
test/check/hint_in_struct.golden
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8
test/check/hint_in_struct.golden
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@@ -0,0 +1,8 @@
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scope (global) [
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[VSInput] : {position : float2, color : float4, color : float4, uv : float2}
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scope (VSInput) [
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[position] : float2
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[uv] : float2
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[color] : float4
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]
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]
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@@ -1,8 +1,7 @@
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scope (global) [
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[pixel__ps_main] : ()
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scope (pixel__ps_main) [ scope (block) [
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[alpha_color] : float4
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[f] : float
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]
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scope (pixel__ps_main) [
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[alpha_color] : float4
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[f] : float
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]
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]
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