From 9cf7b844590a29d0e4cb516af4db46171b10934b Mon Sep 17 00:00:00 2001 From: niels Date: Tue, 30 Sep 2025 06:56:03 +0000 Subject: [PATCH] Ink: Update intro of README --- README.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index b5f6a77..d6b8f9f 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,10 @@ -# Shader Compiler +# Ink A compiler for a custom, platform-agnostic shader language that compiles to platform specific shader languages (currently only HLSL). +Ink is not a standalone executable, but rather a library you use to compile your shaders. It has metaprogramming capabilities in the sense that all stages are exposed and data is editable at will. +In the future we will support a better API for adding code and possibly macros if we deem it necessary. + ## Features A simple passthrough shader (`passthrough.shd`) can look as follows