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Ink-Shader-Language/test/check/struct_within_struct.golden

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scope (global) [
[Bar] : {t : Foo}
[vertex__vs_main] : ()
[Foo] : {color : float4}
scope (Foo) [
[color] : float4
]
scope (Bar) [
[t] : Foo
]
scope (vertex__vs_main) [
[b] : Bar
[f] : Foo
]
]