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Ink-Shader-Language/module.jai

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#load "Lexing.jai";
#load "Error.jai";
#load "Parsing.jai";
#load "Semantic_Analysis.jai";
#load "Codegen.jai";
add_define :: (env : *Environment, key : string) {
for define : env.defines {
if define == key {
return;
}
}
array_add(*env.defines, key);
}
remove_define :: (env : *Environment, key : string) {
for define : env.defines {
if define == key {
env.defines[it_index] = env.defines[env.defines.count - 1];
}
}
}
Environment :: struct {
defines : [..]string;
}
Shader_Compiler :: struct {
environment : Environment;
}
Field_Kind :: enum {
Int :: 0;
Half :: 1;
Float :: 2;
Double :: 3;
Texture2D :: 8;
Sampler :: 9;
Function;
Struct;
Array;
}
Field_Type :: struct {
kind : Field_Kind;
name : string; //@Note(niels): for structs
children : [..]Field;
}
Hint_Kind :: enum {
None;
Position;
Target;
Custom;
}
Field_Hint :: struct {
kind : Hint_Kind;
target_index : int;
custom_hint_name : string;
}
Field :: struct {
name : string;
type : Field_Type;
hints : [..]Field_Hint;
}
Entry_Point :: struct {
name : string;
function_input : [..]Field;
return_value : Field;
}
Shader_Variant :: struct {
text : string;
vertex_entry_point : struct {
name : string;
input : [..]Field;
}
pixel_entry_point : struct {
name : string;
return_value : Field;
}
}
Property_Field :: struct {
base_field : Field;
// @Incomplete(nb): Editor information, min max, etc.
// This should also be compiled out for ship
}
Properties :: struct {
fields : [..]Property_Field;
buffer_index : u32;
}
Constant_Buffer :: struct {
register : int;
name : string;
fields : Property_Field;
}
Shader_Variant_Collection :: struct {
properties : Properties;
cbuffers : [..]Constant_Buffer;
variants : [..]Shader_Variant;
}
Compilation_Result :: struct {
messages : [..]Compiler_Message;
had_error : bool;
collection : Shader_Variant_Collection;
}
pretty_print_field :: (field : *Field) -> string {
builder : String_Builder;
init_string_builder(*builder,, temp);
pretty_print_field(*builder, field);
return builder_to_string(*builder);
}
Min_Field_Name :: 10;
pretty_print_field :: (builder : *String_Builder, field : *Field) {
if field.name.count > 0 {
print_to_builder(builder, "% ", field.name);
append(builder, "- ");
} else {
append(builder, "return - ");
}
type := field.type;
if type.kind == {
case .Int; {
append(builder, "int");
}
case .Half; {
append(builder, "half");
}
case .Float; {
append(builder, "float");
}
case .Double; {
append(builder, "double");
}
case .Texture2D; {
append(builder, "texture2D");
}
case .Sampler; {
append(builder, "sampler");
}
case .Struct; {
print_to_builder(builder, "struct : % {", type.name);
for *child : type.children {
pretty_print_field(builder, child);
if it_index < type.children.count - 1 {
append(builder, " ");
}
}
append(builder, "} ");
}
case .Array; {
}
}
for hint : field.hints {
if hint.kind == {
case .Position; {
append(builder, "(@position)");
}
case .Target; {
print_to_builder(builder, "(@target%)", hint.target_index);
}
case .Custom; {
print_to_builder(builder, "(@%)", hint.custom_hint_name);
}
}
if it_index != field.hints.count - 1 {
append(builder, ", ");
}
}
}
type_variable_to_field :: (checker : *Semantic_Checker, variable : Type_Variable_Handle) -> Field {
return type_variable_to_field(checker, h2tv(checker, variable));
}
type_variable_to_field :: (checker : *Semantic_Checker, variable : *Type_Variable) -> Field {
field : Field;
field.name = variable.name;
type : Field_Type;
if variable.type == {
case .Int; {
type.kind = Field_Kind.Int;
}
case .Half; {
type.kind = Field_Kind.Half;
}
case .Float; {
type.kind = Field_Kind.Float;
}
case .Double; {
type.kind = Field_Kind.Double;
}
case .Texture2D; {
type.kind = Field_Kind.Texture2D;
}
case .Sampler; {
type.kind = Field_Kind.Sampler;
}
case .Struct; {
type.kind = Field_Kind.Struct;
find_result := find_symbol(checker, variable.typename, xx 1);
assert(find_result != null, "Internal compiler error\n");
type_var := h2tv(checker, find_result.type_variable);
for i : 0..type_var.child_count - 1 {
child := type_var.children[i];
child_field := type_variable_to_field(checker, h2tv(checker, child));
array_add(*type.children, child_field);
}
type.name = variable.typename;
}
}
for hint : variable.source_node.hint_tokens {
field_hint : Field_Hint;
if hint.ident_value == "position" {
// @Incomplete(nb): Should be a lookup table somewhere
field_hint.kind = .Position;
} else if starts_with(hint.ident_value, "target") {
// @Incomplete(nb): Should be a lookup table somewhere
index_str : string;
index_str.data = *hint.ident_value.data[7];
index_str.count = 1;
result, ok, remainder := string_to_int(index_str);
if ok {
field_hint.target_index = result;
}
field_hint.kind = .Target;
} else {
// @Incomplete(nb): custo hints
}
array_add(*field.hints, field_hint);
}
field.type = type;
return field;
}
compile_file :: (compiler : *Shader_Compiler, path : string) -> Compilation_Result {
result : Compilation_Result;
lexer : Lexer;
init_lexer_from_file(*lexer, path);
if lexer.result.had_error {
copy_messages(lexer.result.messages, *result.messages);
result.had_error = true;
return result;
}
lex_result := lex(*lexer,, *temp);
if lex_result.had_error {
copy_messages(lex_result.messages, *result.messages);
result.had_error = true;
return result;
}
parse_state : Parse_State;
init_parse_state(*parse_state, lex_result.tokens, lexer.path, context.allocator);
parse_result := parse(*parse_state);
if parse_result.had_error {
copy_messages(parse_result.messages, *result.messages);
result.had_error = true;
return result;
}
checker : Semantic_Checker;
init_semantic_checker(*checker, parse_result.root, path);
check_result := check(*checker);
if check_result.had_error {
copy_messages(check_result.messages, *result.messages);
result.had_error = true;
return result;
}
state : Codegen_State;
init_codegen_state(*state, parse_result.root, check_result, .HLSL);
result_text : string;
codegen_result := codegen(*state);
if codegen_result.had_error {
copy_messages(codegen_result.messages, *result.messages);
result.had_error = true;
return result;
}
// @Incomplete(nb): Assumes only a single variant for now
variant : Shader_Variant;
variant.text = codegen_result.result_text;
if checker.result.vertex_entry_point {
variant.vertex_entry_point.name = checker.result.vertex_entry_point.name;
type_variable := h2tv(*checker, checker.result.vertex_entry_point.type_variable);
assert(type_variable.type == .Function);
node := type_variable.source_node;
if node.children.count > 0 {
if node.children[0].kind == .FieldList {
field_list := node.children[0];
for child : field_list.children {
tv := h2tv(*checker, child.type_variable);
field := type_variable_to_field(*checker, tv);
print("%\n", pretty_print_field(*field));
array_add(*variant.vertex_entry_point.input, field);
}
}
}
}
find_result := find_symbol(*check_result.scope_stack, "properties", xx 1);
if find_result {
property_variable := h2tv(check_result.type_variables, find_result.type_variable);
for i : 0..property_variable.child_count - 1 {
child := property_variable.children[i];
field := type_variable_to_field(*checker, h2tv(*checker, child));
prop_field : Property_Field;
prop_field.base_field = field;
array_add(*result.collection.properties.fields, prop_field);
}
result.collection.properties.buffer_index = property_variable.buffer_index;
}
if checker.result.pixel_entry_point {
variant.pixel_entry_point.name = checker.result.pixel_entry_point.name;
type_variable := h2tv(*checker, checker.result.pixel_entry_point.type_variable);
assert(type_variable.type == .Function);
field := type_variable_to_field(*checker, type_variable.return_type_variable);
for hint : type_variable.source_node.hint_tokens {
field_hint : Field_Hint;
if hint.ident_value == "position" {
// @Incomplete(nb): Should be a lookup table somewhere
field_hint.kind = .Position;
} else if starts_with(hint.ident_value, "target") {
// @Incomplete(nb): Should be a lookup table somewhere
index_str : string;
index_str.data = *hint.ident_value.data[7];
index_str.count = 1;
result, ok, remainder := string_to_int(index_str);
if ok {
field_hint.target_index = result;
}
field_hint.kind = .Target;
} else {
// @Incomplete(nb): custo hints
}
array_add(*field.hints, field_hint);
}
variant.pixel_entry_point.return_value = field;
print("%\n", pretty_print_field(*field));
}
array_add(*result.collection.variants, variant);
return result;
}