scope (global) [ [camera] : {projection : float4x4, view : float4x4} [pixel__ps_main] : () -> float4 [vertex__vs_main] : (pos : float4) -> float4 scope (camera) [ [projection] : float4x4 [view] : float4x4 ] scope (vertex__vs_main) [ [pos] : float4 [mv] : float4 [mvp] : float4 ] scope (pixel__ps_main) [] ]