Logo
Explore Help
Register Sign In
nielsbross/Ink-Shader-Language
1
0
Fork 0
You've already forked Ink-Shader-Language
Code Issues 2 Pull Requests Actions Packages Projects Releases Wiki Activity
56 Commits 3 Branches 0 Tags
b4d119230bed03a7a097e2293822474d35409a9c
Commit Graph

10 Commits

Author SHA1 Message Date
Niels Bross
b4d119230b Proper pretty printing and error handling on non-cool if condition. 2025-01-15 21:32:18 +01:00
Niels Bross
aaeda22fa3 Added broken check for bool if cond. Also added some wonky if/else pretty printing for AST. 2025-01-13 16:33:03 +01:00
Niels Bross
85b23f90e5 Function overload check cleanup. Added if statement to parsing. 2025-01-12 22:15:02 +01:00
Niels Bross
ec31046d30 Added inferred types and missing length function. 2025-01-10 22:44:15 +01:00
Niels Bross
4053400152 Added unary expressions to semcheck and codegen. 2025-01-08 22:37:48 +01:00
Niels Bross
4deb07027f Fix some tests and do some cleanup. 2025-01-01 23:06:53 +01:00
Niels Bross
c5758bd023 Add array parsing. Missing rest of pipeline. 2024-07-13 11:46:14 +02:00
Niels Bross
1bf829d42f Fix static array. Add constant buffers. Beginning of textures. 2024-06-26 13:42:13 +02:00
Niels Bross
a9a67e3fac Add lexing, parsing and some semantic checking for constant buffers. 2024-06-14 19:56:28 +02:00
Niels Bross
b81c0af596 init commit 2024-06-09 21:34:23 +02:00
Powered by Gitea Version: 1.24.6 Page: 41ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API