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nielsbross/Ink-Shader-Language
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Code Issues 2 Pull Requests Actions Packages Projects Releases Wiki Activity
71 Commits 3 Branches 0 Tags
45f67e16a8d088dc667d624222f349cf1c489368
Commit Graph

12 Commits

Author SHA1 Message Date
Niels Bross
01ffe9c73d Properly output compiled file instead of intermediate results in semcheck 2025-08-20 21:07:14 +02:00
Niels Bross
b7e34a22b2 Fix error propagation error in parsing. Semantic checker fix for compile result struct. Test cleanup 2025-08-18 07:11:41 +02:00
Niels Bross
6b6c7bce62 Fixed a bunch of semant back and forth but now it looks like I broke some parameter checking in functions. 2025-08-14 14:04:54 +02:00
Niels Bross
8ce8651d6b Fix some missing operators not getting parsed properly. Fixed field access type checking with depth more than 1. 2025-01-22 22:30:06 +01:00
Niels Bross
ec31046d30 Added inferred types and missing length function. 2025-01-10 22:44:15 +01:00
Niels Bross
7787d1307b More extension bike shedding. 2025-01-01 23:14:30 +01:00
Niels Bross
4deb07027f Fix some tests and do some cleanup. 2025-01-01 23:06:53 +01:00
Niels Bross
f13508262b Remove dumbass type constraint crap. 2024-12-29 23:39:57 +01:00
Niels Bross
243d83663a Simplified shader test output 2024-09-20 13:00:17 +02:00
Niels Bross
d01fca146c Opened pandoras box 2024-09-09 22:32:36 +02:00
Niels Bross
1bf829d42f Fix static array. Add constant buffers. Beginning of textures. 2024-06-26 13:42:13 +02:00
Niels Bross
b81c0af596 init commit 2024-06-09 21:34:23 +02:00
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