Proper pretty printing and error handling on non-cool if condition.
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@@ -1,9 +1,9 @@
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(program
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(fun vertex vs_main -> float4 (@position)
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[(:= pos float3 (@position))]
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(if (> pos.x 100)
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(return (float4 pos 1))
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(if (> pos.x 50)
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(return (float4 pos 1))
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(return (float4 1))))
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(return (float4 0))))
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[(:= pos float3 (@position))]
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(if (> pos.x 100)
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(return (float4 pos 1))
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(if (> pos.x 50)
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(return (float4 pos 1))
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(return (float4 1))))
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(return (float4 0))))
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