Fix some if directive stuff. Fix a property output issue. Will be deprecated next commit anyway.
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12
test/parse/ifdefs.golden
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12
test/parse/ifdefs.golden
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@@ -0,0 +1,12 @@
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(program
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(#if Env.Skinning
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(fun vertex vs_skinning_main
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[]
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(:= x float 5))
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(#if Env.UV
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(fun vertex vs_texture_mapping_main
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[]
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(:= x float2 (float2 2 2)))))
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(fun pixel ps_main
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[]))
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