More extension bike shedding.
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7
test/precedence_test.ink
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7
test/precedence_test.ink
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vertex main :: () {
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x : float = 2.0;
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y : float = 5.0;
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z : float = 10.0;
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w : float = (x * y) + y * (z - x / (y * x));
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}
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