More extension bike shedding.
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7
test/passthrough.ink
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7
test/passthrough.ink
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@@ -0,0 +1,7 @@
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vertex main :: (pos : float3 @position) -> float3 @position {
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return pos;
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}
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pixel main :: () -> float4 @target0 {
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return float4(1.0, 1.0, 1.0, 1.0);
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}
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