More fixes to access and buffer compilation.
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@@ -1,5 +1,6 @@
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vertex main :: () -> float4 @position {
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arr : [16].float4;
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// arr[0] = float4(1,1,1);
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return arr[0];
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arr[0] = float4(1, 1, 1, 1);
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pos := arr[1];
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return pos;
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}
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