A bunch of allocator stuff
This commit is contained in:
14
Parsing.jai
14
Parsing.jai
@@ -14,8 +14,12 @@ Parse_State :: struct {
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tokens : [..]Token;
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current_token_index : int;
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allocator : Allocator;
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arena : Arena;
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node_allocator : Allocator;
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node_arena : Arena;
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child_allocator : Allocator;
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child_arena : Arena;
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had_error : bool;
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@@ -123,8 +127,9 @@ parse_rules :: #run -> [(cast(int)Token_Kind.TOKEN_ERROR) + 1]Parse_Rule {
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init_parse_state :: (parse_state : *Parse_State, tokens : [..]Token, path : string) {
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parse_state.tokens = tokens;
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parse_state.path = path;
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parse_state.allocator = make_arena(*parse_state.arena);
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parse_state.result.nodes.allocator = parse_state.allocator;
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parse_state.node_allocator = make_arena(*parse_state.node_arena);
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parse_state.child_allocator = make_arena(*parse_state.child_arena);
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parse_state.result.nodes.allocator = parse_state.node_allocator;
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array_reserve(*parse_state.result.nodes, 4096);
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parse_state.current_token_index = 0;
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}
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@@ -275,6 +280,7 @@ make_node :: (parse_state : *Parse_State, kind : AST_Kind) -> *AST_Node {
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node : AST_Node;
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node.kind = kind;
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node.children.allocator = parse_state.child_allocator;
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array_add(*parse_state.result.nodes, node);
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return *parse_state.result.nodes[parse_state.result.nodes.count - 1];
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@@ -126,6 +126,7 @@ Type_Constraint :: struct {
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Scope_Stack :: struct {
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allocator : Allocator;
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arena : Arena;
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stack : [..]Scope;
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}
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@@ -167,6 +168,8 @@ Scope_Handle :: #type, distinct u32;
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Semantic_Check_Result :: struct {
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messages : [..]Compiler_Message;
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message_arena : Arena;
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message_allocator : Allocator;
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had_error : bool;
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vertex_entry_point : *AST_Node;
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@@ -176,6 +179,8 @@ Semantic_Check_Result :: struct {
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scope_stack : Scope_Stack;
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type_variables : [..]Type_Variable;
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type_var_arena : Arena;
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type_var_allocator : Allocator;
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property_name : string;
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}
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@@ -636,6 +641,8 @@ push_scope :: (checker : *Semantic_Checker, name := "", kind : Scope_Kind = .Glo
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scope.builtin = true;
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}
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scope.children.allocator = checker.result.scope_stack.allocator;
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if checker.current_scope {
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scope := get_current_scope(checker);
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array_add(*scope.children, xx count);
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@@ -726,7 +733,10 @@ init_semantic_checker :: (checker : *Semantic_Checker, root : *AST_Node, path :
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checker.path = path;
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// @Incomplete(niels): Use other allocator and/or add static array with convenience functions
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checker.result.type_var_allocator = make_arena(*checker.result.type_var_arena);
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array_reserve(*checker.result.type_variables, 2048);
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checker.result.scope_stack.allocator = make_arena(*checker.result.scope_stack.arena);
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array_reserve(*checker.result.scope_stack.stack, 256);
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global_scope, global_handle := push_scope(checker, kind = .Global);
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@@ -1605,7 +1615,9 @@ types_compatible :: (checker : *Semantic_Checker, lhs : Type_Variable_Handle, rh
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for i : 0..lhs_struct_var.child_count - 1 {
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lhs_child := lhs_struct_var.children[i];
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rhs_child := rhs_struct_var.children[i];
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if !types_compatible(checker, lhs_child, rhs_child) return false;
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if !types_compatible(checker, lhs_child, rhs_child) {
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return false;
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}
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}
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return true;
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@@ -1625,6 +1637,7 @@ union_terms :: (checker : *Semantic_Checker, lhs_handle : Type_Variable_Handle,
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lhs_var := h2tv(checker, lhs_handle);
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rhs_var := h2tv(checker, rhs_handle);
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print("% %\n", type_to_string(h2tv(checker, lhs_handle)), type_to_string(h2tv(checker, rhs_handle)));
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if usage_site {
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type_mismatch(checker, usage_site, rhs_var.source_node.parent, rhs_handle, lhs_handle);
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} else {
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@@ -1818,11 +1831,14 @@ type_to_string :: (type_variable : Type_Variable) -> string {
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return Typenames[type_variable.type];
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}
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case .Function; #through;
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case .Struct;
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case .Struct; {
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print("%\n", type_variable);
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return type_variable.typename;
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}
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case .Array;
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return "array";
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}
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return "";
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}
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42
test/large_block.shd
Normal file
42
test/large_block.shd
Normal file
@@ -0,0 +1,42 @@
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p :: properties {
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color : float4;
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rect_position : float2;
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rect_scale : float2;
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resolution : float2;
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texture : Texture2D;
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sampler : Sampler;
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}
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PS_Input :: struct {
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uv : float2 @uv;
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pos : float2 @pos;
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}
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vertex main :: (pos : float4 @position) -> PS_Input {
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res : float2 = p.resolution;
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scale : float2 = p.rect_scale;
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rect_pos : float2 = p.rect_position;;
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center : float2 = rect_pos;
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half_size : float2 = float2(scale.x / 2, scale.y / 2);
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dst_pos : float4 = float4(pos.x * half_size.x + center.x, pos.y * half_size.y + center.y, 0.0, 1.0);
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result : PS_Input;
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src_p0 : float2 = float2(0.0, 1.0);
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src_p1 : float2 = float2(1.0, 0.0);
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src_half_size : float2 = (src_p1 - src_p0) / 2;
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src_center : float2 = (src_p1 + src_p0) / 2;
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src_pos : float2 = pos * src_half_size + src_center;
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result.uv = float2(1, 1);
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result.pos = float4(2.0 * dst_pos.x / res.x - 1, 2.0 * dst_pos.y / res.y - 1, 0.0, 1.0);
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return result;
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}
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pixel main :: (input : PS_Input) -> float4 @target0 {
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color : float4 = p.color;
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return color;
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}
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