Fix some tests and do some cleanup.

This commit is contained in:
2025-01-01 23:06:53 +01:00
parent f13508262b
commit 4deb07027f
70 changed files with 439 additions and 361 deletions

42
test/large_block.inx Normal file
View File

@@ -0,0 +1,42 @@
p :: properties {
color : float4;
rect_position : float2;
rect_scale : float2;
resolution : float2;
texture : Texture2D;
sampler : Sampler;
}
PS_Input :: struct {
uv : float2 @uv;
pos : float4 @pos;
}
vertex main :: (pos : float4 @position) -> PS_Input {
res : float2 = p.resolution;
scale : float2 = p.rect_scale;
rect_pos : float2 = p.rect_position;;
center : float2 = rect_pos;
half_size : float2 = float2(scale.x / 2, scale.y / 2);
dst_pos : float4 = float4(pos.x * half_size.x + center.x, pos.y * half_size.y + center.y, 0.0, 1.0);
result : PS_Input;
src_p0 : float2 = float2(0.0, 1.0);
src_p1 : float2 = float2(1.0, 0.0);
src_half_size : float2 = (src_p1 - src_p0) / 2;
src_center : float2 = (src_p1 + src_p0) / 2;
src_pos : float2 = float2(pos.x, pos.y) * src_half_size + src_center;
result.uv = float2(1, 1);
result.pos = float4(2.0 * dst_pos.x / res.x - 1, 2.0 * dst_pos.y / res.y - 1, 0.0, 1.0);
return result;
}
pixel main :: (input : PS_Input) -> float4 @target0 {
color : float4 = p.color;
return color;
}