(program	
 (meta
  [(:= name LitBasic) 
   (:= category Scene)])

 (properties
  [(:= color float4)])

 (fun vertex vs_main -> float3 (@position)
  [(:= pos float3 (@position)) 
   (:= uv float2 (@uv))] 
  (return pos))

 (fun pixel ps_main -> float4 (@target0)
  [] 
  (return properties.color)))